"Without getting into what he is going to look like on screen, and everything, because we are saving that...Technically, what has been good about this, is that we did Gollum the first time around, and it was the first time that we were doing performance capture in a film. But we couldn't record on the stage. Andy was performing with all of the other actors. But then he would have to come out, and do his performance again on a motion capture stage. We would fit the two together. He would mimic his first performance, and we would put it in with the other actors.
When we did Avatar, we created this whole virtual world. It was completely immersive, and everything was in this virtual world. What we did with Rise of the Planet of the Apes was come full circle with it. We took all of the technology we created for Avatar, and we figured out a way to make that on set. How to make it work within exterior sets. That way, Andy could be in the scene with all of the other actors. So you're not getting a second performance from him, trying to duplicate the first. You are getting the performance that he did with James Franco and Freida Pinto, and everyone else.
It closed the gap for us, to have Andy be right there in the movie, and have that be his performance. That's the thing we finally got to do with Gollum. Just as a way of nicely closing the circle."
Saturday, December 17, 2011
The Evolution of Gollum
In an interview with MovieWeb, Visual Effects Supervisor Joe Letteri spoke about the changes made to Gollum since The Lord of the Rings trilogy and his return for The Hobbit films. The main thing is where before the motion capture had to be done on a tightly controlled sound stage, now it can be done where ever the actor needs to be.
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